Rules of the escalation campaign in the world of The Old World.
Campaign goal:
Develop your army, learn The Old World system and paint miniatures.
Army start and progression:
- Each participant starts with a 500‑point army, built according to the rulebooks and the latest FAQs.
- We use Battle March rules (Arcane Journal: War of Setra’s Fury) for the 500 and 750 point limits.
- In subsequent phases we expand the army by 500 points, adding new units and heroes; unit sizes may exceed initial dimensions.
- Armies are developed until they reach 2000 points (unless there is a will to escalate above 2000 points).
Escalation schedule:
- Phase I (2 weeks): 500 pts (Reconnaissance)
- Phase II (2 weeks): 750 pts (First Blood)
- Phase III (2 weeks): 1250 pts (Skirmish)
- Phase IV (2 weeks): 1750 pts (Battle)
- Final: 2000 pts (Legends of the Old World)
Matches and reporting:
- In each phase players must play at least one battle.
- Players may play any number of battles during a phase, but CP are awarded only for the first two battles in that phase (prevents points grinding).
- Battles are arranged in person or via the Overseer; results are reported to the Overseer, who keeps chronicles and tallies players' total CP.
Campaign points (CP):
- After each game both players calculate the number of Victory Points (calculation rules are described on page 286 of the Warhammer: The Old World rulebook).
- CP awards:
- 3 CP for a crushing victory
- 2 CP for a victory
- 1 CP for a draw
- 0 CP for a defeat
At the end of the campaign prizes will be distributed based on accumulated CP.
Painting and bonuses:
- Fully painted army: +1 CP for each of the two scored games in the phase.
- Quick Brush: post a photo of a newly painted unit from that phase on the fanpage — you receive the "Favour of the Gods" (a reroll on the casualty table).
- "Bite the Giant" rule: if you beat someone who has more CP than you, your warriors gain a double roll on experience (Journal: Razing of Westerland).
Army list rules:
- An army must include at least two units that are not heroes (they cannot be swarms or war beasts).
- The army must include at least one hero who will be the General; the General cannot take more than 25% of the army points.
- In your army list you cannot have more than:
- 35% of points in a single Core unit
- 30% of points in a single Special unit
- 25% of points in a single Rare unit
Call to War (special rule for 500 and 750 pts):
- At the 500 and 750 point stages we suspend the 0‑X restriction from 1000 points — you may field rare machines/uniques (e.g. Doom Diver, Treeman) from the first battle, provided there is only one instance of a given type in the entire army.
- This rule does not remove the percentage limits for Rare/Special categories.
Logistics and entry fee:
- Cost: one‑time 35 PLN (all goes to the prize pool and venue support).
- Where: Matisoft Secundus shop, ul. Jana Kowalczyka 3, Warsaw.
- Models: we play Games Workshop (GW) models. Alternatives only after prior approval by the Overseer. Models must be assembled and based.
Community and media:
It would be nice if each player posted on the fanpage a photo of the army they start with — we will encourage each other in painting and collecting.
Photos and videos of army progress and battle reports are welcome.
Fanpage and group:
fanpage
grupa
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